Unstable Space Beta Released |
Written by Administrator
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Sunday, 08 April 2012 |
 If anyone is left alive out there...I have finally done it. I have wrapped up, tied off, and closed up any remaining holes in Unstable Space, and packaged what we have into a playable (hopefully) beta release. I decided to take this on about 4 months ago, after giving up any hope of ever seeing any progress about 4 years ago. There were no coders, so there was no hope, and the project died.
But I didn't give up. I always thought that one day I could come back to it and maybe teach myself to code, and finish the game. And so that is what I did. It took me much longer than I bargained for. In the last 4 months virtually all my free time was spent on this, and I have to say I am utterly exhausted. Even writing this post is tough.
The beta is far from perfect. It is a sandbox adventure, devoid of any scripted events or story line. It contains a simulated star cluster, along with all the ships, stations, asteroids, planets, stars, factions and battles that go along with that. Expect bugs, and imperfections aplenty. I am not sure how much support I can give fixing them.
But in any case, here it is:
***NOTE***
This version may causes freezes. I highly recommend using the low-res version, found in the downloads section.

You can also download a low-res version of the mod that does not include the super high-res milky way textures. Find that in the Downloads section. Both files are also mirrored on the Moddb.com |