| The Traffic Project is about Ships. New ship behaviors, such as pirates intercepting cargo ships and police responding to distress calls. New ways to mount weapons on your ship and wingmen. New player ships, like cargo freighters and cruisers. New ways to destroy ships, such as shooting off the weapons or shattering the fuel tanks. Traffic is the second planned project. It will release sometime after Unstable Space. Below you will find a listing of the latest news and developers blogs regarding this the Traffic Project.
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Written by James Walker
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Friday, 04 November 2005 |
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A new concept for the way Stations will manage the docking of all traffic. The concept is that Stations have traffic control staff. These staff will manage via REM the docking and undocking of ships (including the player). The freighter ship AI will request docking of the Station AI. The player will have the ability to put their freighter wingmen or themselves into the Stations traffic pattern for docking. To keep things interesting the player will always go to the head of the docking queue.
Now what would an update be without some screenies:
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Written by Administrator
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Tuesday, 18 October 2005 |
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The Traffic Project is about Ships. New ship behaviors, such as pirates intercepting cargo ships and police responding to distress calls. New ways to mount weapons on your ship and wingmen. New player ships, like cargo freighters and cruisers. New ways to destroy ships, such as shooting off the weapons or shattering the fuel tanks. Traffic is the second planned project. It will release sometime after Unstable Space.
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