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Unstable Space is a content expansion for Torn Stars. It adds hidden jump routes to the cluster. These unstable jump routes may allow you to sneak past Customs Patrols and Pirates, but they can be very risky and can damage or even destroy your ships. Traversing or discovering these hidden jump routes will be the work of smugglers and explorers. Additionally, a new series of player ownable and minable asteroids will be scattered throughout the cluster. These asteroids will form the backbone of the mining career.
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Written by Administrator
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Saturday, 21 April 2012 |
In the rush to get the Beta out the door, it looks like I may have forgotten to add in some of the very help files I worked on to get people ready to play the Beta! A particularly important one is the list of keybinds for use with the Beta. So, rather than waiting for the release of a Beta 2, I am including them here, right now, for everyones reference. I will also give some thought to what other kinds of help or files I could prepare to make peoples lives in the Middle States easier to handle.
For the keybind info, directly as it should have been found in game, read on: (0) |
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Written by Administrator
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Sunday, 08 April 2012 |
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If anyone is left alive out there...I have finally done it. I have wrapped up, tied off, and closed up any remaining holes in Unstable Space, and packaged what we have into a playable (hopefully) beta release. I decided to take this on about 4 months ago, after giving up any hope of ever seeing any progress about 4 years ago. There were no coders, so there was no hope, and the project died.
But I didn't give up. I always thought that one day I could come back to it and maybe teach myself to code, and finish the game. And so that is what I did. It took me much longer than I bargained for. In the last 4 months virtually all my free time was spent on this, and I have to say I am utterly exhausted. Even writing this post is tough. |
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Written by Administrator
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Sunday, 18 March 2012 |
I am down to the Final Task for an Unstable Space release. And it is a bit of a tedious one. 7 new operation types have been created to serve as the population of the Middle States, and more specifically, the population of ships that can be interacted with and hired by the player. However, as it stands all 7 ships types share one set of generic dialogue. What is needed is an effort to add some variety to this.
Unstable Space already has code for this built in, so all that is actually needed is the dialogue itself. Our code allows for 'speech_styles' which can be attached to a ship/operation based on what faction it is a member of. So a pirate could have rough, menacing dialogue, and a corporate ship would have curt, professional dialogue for the exact same action. |
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Written by Administrator
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Saturday, 17 March 2012 |
I discovered recently that there was a significant issue with registration. Registration appeared to be working, but the process was unable to complete. Users could not use the passwords they set to login. I am not sure how long this has been going on but it could be a long time. I was curious why no new users ever posted any comments, when they were registering every few days or weeks, and were obviously not spambots. I thought it was simply because no one on earth was still interested in EOC or Unstable Space, but it seems I may have been wrong...
Login and Registration should be working now. I look forward to seeing a post or two from a new member to prove it to be the case. |
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Written by Administrator
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Monday, 09 January 2012 |
When Joco restored the bugtracker, wiki and subversion repository recently, he not only restored it, but also augmented it. Two of the three, namely the wiki and subversion repository, have been restored within a 'Trac' environment. Trac is a very nifty little webapp, which provides a convienient web based interface to a subversion repository, as well as wiki features. It also allows bug-tracking via its integrated 'ticket' system. It has a great interface, that really gives a sense of the pass and progress of a project. Take a look at it via the 'Development' link, then check out the Timeline or Browse Source links in the navigation bar.
I'd love to have the timeline and subversion updates integrated with the main site, but Pogging the beta come first. (0) |
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